Social media has traditionally been a "second screen" experience—something fans do on their phones, often disconnected from the live action. But as we close out 2025, the most forward-thinking venues are breaking that barrier. They aren't just tolerating social media use; they are broadcasting it 60 feet wide.
The challenge? Most "Social Walls" are stuck in the past. Displaying a static screenshot of a text post or a low-resolution photo on a 4K video board degrades the production value of your event. It looks like a webpage, not a show.
“In 2025, we saw a clear shift toward mobile-first creation... 86% of all direct posts now contain rich content like images and videos, dominating user behavior over simple text.”
— Walls.io, Social Wall Statistics 2025
venue4D™ changes the equation by treating User-Generated Content (UGC) as a high-fidelity graphical asset. Using Unreal Engine 5, we allow production teams to ingest social feeds and display them inside dynamic, 3D environments.
When fans see their content treated with the same visual respect as the game highlights, participation skyrockets. It turns the passive act of "posting" into the active thrill of "broadcasting."
Don't just ask your fans to use your hashtag. Give them a reason to stare at the screen to see it.
Want to see how your social feed looks in 3D? Request a demo of our Social Integration templates today.