venue4D Overview
8 / 10
Intro
Every
Moment.
Live.
Transform every display in your stadium into a live, reactive experience that moves with the game, energizes the crowd, and puts your brand at the center of every moment.
The Problem
Static.
Slow.
Stuck.
Broadcast real-time platforms handle scoreboards and stats — but the rest of the show still runs on pre-rendered video files. venue4D adds the creative layer in between.
"We spent three days re-rendering just to swap a sponsor logo."
The Landscape
Real-Time
Exists.
Just Not
Like This.
Real-time exists — it's just never been accessible. venue4D changes that.
This isn't a replacement. It's access to a layer of real-time creative that didn't exist at this price point.
The Toolkit
Edit Live.
Preview.
Go Live.
Browse core features
Pack Library
Show Management
Smart Chip Generator
Sponsor & Logo Swap
Text & Color Editing
Live Preview
Instant Playout
Schedule activations, manage your rundown, and control every screen from one operator dashboard.
Content Hub
Browse.
Download.
Play.
Your needs change. New themes, holidays, rivalry games, fresh visual styles. The Content Hub is an ever-growing library of new packs — updated weekly, so your board never gets stale.
Early Adopter — Custom Team Pack
Sign up today and we'll build a custom graphics pack in your school's exact colors and brand — included in your agreement.
Sellable Inventory
Eight
Ways to
Sell.
Every activation is a sellable inventory slot. Real-time interactive placements command 1.5x–2x over static signage of equal visibility.
Cover the Platform
A single Crowd Prompt Package title sponsor can cover the venue4D subscription for the entire season.
Read the College Revenue Playbook
Who It's For
Every
Stakeholder.
One Platform.
One platform that answers to every decision-maker — the CRO, Athletic Director, CMO, and CTO.
The Advantage
Why
venue4D
Wins.
Four reasons venue4D wins — every time, at every venue, against any alternative.
Case Study
Power 4
School.
Three custom sponsor-activated fan games. Fans played live on their phones — every activation visible on the jumbotron in real time.
48,233
fan interactions
Zero designer support needed after launch week.
Case Study
South Florida
Bulls.
Match Game, built in Unreal and run live on the board at USF. A 45 second round, the in venue MC hosting, one fan playing in front of the crowd, and the sponsor on screen for every second of it.
FormatHosted segment on the main board; the MC and one fan, live in the bowl.
Round45 seconds on the clock; flip the tiles, find the pairs.
SponsorUSF Credit Union, locked to the board for the whole segment.
BuildUnreal game logic on the board; reskinnable for the next sponsor.
Two formats, one platform
The case study before this one is phone wide play, tens of thousands of fans at once. This one is a single fan on the board with an MC and no app at all. Same engine, same board, same sponsor inventory; the format is chosen to fit the moment in the show, not the other way round.
Match Game is the first release in a new game series; more titles are in development now.
Case Study
South Florida
High Low.
High Low, built in Unreal and run live on the board at USF. The MC works the bowl, one fan calls the cards, and the whole stadium watches the guess lock in before the next card turns.
FormatHosted segment on the main board at Raymond James; the MC and one fan, live in the bowl.
RoundFive cards face down. The first turns over — a player card carrying his jersey number. The fan calls higher or lower, the call locks on the board for the crowd to see, and the next card turns. Five straight to win.
SponsorableThe card backs, the frame and the title card all reskin, so one sponsor can own the whole segment end to end.
BuildUnreal game logic with 3D player cards. The roster and the card order both change run to run, so the same segment never plays out twice.
One fan now, the whole bowl next
Right now it is one fan on the board with the MC. The same phone play that ran the three Power 4 games can be layered on top of this format, so the whole bowl calls higher or lower alongside him and the board shows the split as it lands.
The cards change, the structure does not. Every round puts the same elements on the board in the same sequence, so a sponsor knows exactly what they are buying before the segment starts.
Let's Go Live
Be First.
Build
What's Next.
Lead times depend on the package. We will tell you what is realistic for your venue before you commit to anything.
Play Showreel
A new dimension for in-venue graphics.
Traditional Workflow
1
Brief the designer 1–3 days
2
Design & render Hours–days
3
QA & approve 1–2 days
4
Upload & schedule Hours
Also requires
Media server / clip player — $20K–$80K
Full-time designer or AE agency
Seasonal redesign budget every year
venue4D Workflow
1
Select a graphic Show Board
2
Customize — colors, text, logos, sponsors Live editor
3
Preview before it goes live Live preview
4
Push to live — playing immediately All zones ·
instant
All included. Nothing extra.
Platform, hardware & software included
No designer, no agency, no render farm
Custom content pack built in your brand
Established Broadcast Platforms
Vizrt
Broadcast graphics & data visualization for major-league TV production.
Ross Video
End-to-end live production — control rooms, switchers, and integrated graphics.
Chyron
Data-driven live graphics for broadcast events and stadium productions.
Daktronics
Scoreboards, LED display infrastructure, and venue control systems.
Comprehensive platforms built for TV trucks and major-league budgets — real-time graphics are one component of a much larger system.
venue4D sits alongside
Purpose-built real-time creative layer. Works alongside any existing infrastructure — no conflict, no replacement.
Works alongside existing systems
One operator. No specialist required.
UE5 quality at a fraction of the complexity
Pricing
Per venue
all-inclusive subscription
All-Inclusive Subscription
Content Hub
Updated weekly
Available
6 graphics
Mods
Sport Pack
Available
8 graphics
♫ Audio Reactive
Arena Basketball
Sport Pack
Available
5 graphics
♫ Audio Reactive
Arena Hockey
Sport Pack
Available
7 graphics
USF Pack
Custom School Pack
Available
4 graphics
Studio
Branding Pack
Available
2 graphics
Retro / NightOps
Animation Pack
Available
1 graphics
Spirit Night
Hype Pack
Available
1 graphic
Ignite the Crowd
Hype Pack
Available
2 graphics
Toony Forest
Animation Pack
Available
1 graphic
Tokyo
Animation Pack
Coming Soon
1 graphic
Military Appreciation
Tribute Pack
Available
1 graphic
Western
Theme Pack
Available
1 graphic
♫ Audio Reactive
Make Noise
Hype Pack
Available
3 graphics
Hoop It Up
Sport Pack
Available
4 graphics
Mars Factory
Theme Pack
Interactive Fan Game
$40K–$120K/yr
Tug of War · Crowd Race · Field Goal
Live Polling & Voting
$20K–$60K/yr
Pick the Song · Player of the Game
Theme Night Takeover
$15K–$40K/event
Branded full-venue environment
Crowd Prompt Package
$20K–$60K/yr
Hype sequences · Themed timeouts
Buzzer-Beater Swap
$5K–$15K/game
Same-day sponsor activation
Audio-Reactive Visuals
$15K–$35K/yr
Make Noise · Crowd energy graphics
NIL Moment Activation
$15K–$40K/season
Player-specific branded moments
First-Party Data Capture
+$3–$10/lead
Qualified opt-in fan emails
Power 4 benchmarks · smaller programs scale proportionally
Chief Revenue Officer
New revenue on every moment in the building.
+
Athletic Director
Game day without a render queue.
+
Chief Marketing Officer
The board feels like your brand.
+
Chief Technology Officer
Remote install. No infrastructure changes.
+
Real-Time Graphics
GPU-rendered at 60fps — reacts to live play the moment it happens.
New Sponsor Revenue
Every prompt, ticker, and countdown is sellable. New revenue that didn't exist before venue4D.
Cost Reduction
No render farm, no agency, no media server. Operator time cut 90%.
Fan Engagement
Live games, polls, and QR activations on the jumbotron — fans play from their phones.
Game 01
The Great Race
~11,600
Sponsored by a major car company. Fans raced branded cars from their phones — top drivers appeared on the jumbotron leaderboard in real time.
Mobile · Fan View
Jumbotron · Board View
Game 02
Field Goal Challenge
~14,600
Sponsored by a major medical group. Fans kicked field goals from their phones — live accuracy scores updated on the board in real time.
Mobile · Fan View
Jumbotron · Board View
Game 03
Pick a Song
~21,800
Sponsored by a major beer company. Fans voted for the next song — the winning track played live in the arena in real time.
Mobile · Fan View
Jumbotron · Board View
From the board
Match Game, built for USF
The board build itself: the grid, the pairs turning over, and USF Credit Union locked underneath the whole way through. That last part is what a sponsor is actually buying.
UnrealBoard hosted45 second roundSponsor locked
From the board
High Low, hosted on the board
The board feed from Raymond James: the High Low title card, the MC working the bowl with his fan, then the player cards turning over one at a time with the next card face down beside them, and the win at the end.
UnrealBoard hostedFive cardsMC hosted
All-Inclusive Subscription
Pricing
Per venue
All-inclusive · Your rate holds for the life of the contract
Hardware included — remote setup in one day
Custom content pack built in your brand
No infrastructure changes required
Get in touch
info@emissivelabs.com
venue4d.com
Schedule a Live Demo
Next steps
Schedule a Live Demo
See the full platform running live — we'll walk through your specific venue setup and use cases.
Start A Conversation
Sign an agreement today and your rate is locked for the life of your contract — regardless of future pricing changes.
Build Your Custom Pack
We'll co-develop a content pack in your brand colors and identity — built around your venue, not a template.
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